![]() ![]() The parent religion must be defined before. Makes the religion a heresy of its parent religion. Must also be allowed in the government.ĭetermines if the religious head can excommunicate members of the religionĭetermines if the religious head can grant divorces to members of the religionĭetermines if the religious head can grant the invasion Casus Belliĭetermines if the religious head can grant claims (actually not working)ĭetermines if the religious head can call crusadesĪctivates order to take the vows diplomatic action Only works for christian group, cannot be combined with autocephalyĭetermines if a character of this religion can demand conversion to it from other characters. Only applicable to religion group groups with crusade_cb = crusade defined.ĭefines a localization key for the religion's holy text.ĭefines localization keys for the religion's deity or deities, within curly brackets and separated by spaces.ĭefines localization keys for the religion's evil deity or deities, within curly brackets and separated by spaces.Įvil_god_names = ĭefines localization keys for the religion's piety.ĭefines localization key for temple holdersĭetermines if it is possible to appoint bishops. 180 ÷ 255 = 0.7ĭefines a localization key for the name of the religion's crusade. To determine a value from the RGB, simply divide by 255, e.g. The color used when drawing the religion map mode ![]() The value is ignored for heresies (unless the heresy becomes mainstream religion), and the heresy_icon of the parent religion will be used instead. Note that everything from investiture and below is optional.ĭetermines if AI sends court chaplain to proselytize on religions of same religious group:ĭetermines if AI sends court chaplain to proselytize on religions of other religious groups:ĭefines which icon will be used for the religion in-game. This does not impede the religion's ability to take over from its parent religion.īelow is a list of all parameters that can be set for religions. Heresies can be assigned to a different group, which allows them to be hostile not only to their parent religion but to all other religions in that group (for example a Catholic heresy which believed that Jesus was actually Zeus would normally only be hostile to Catholics, but could be placed in its own group to also be hostile to Orthodoxy, Miaphysites and so on). In the base game all heresies and their parent religions are in the same group as each other (Cathar are considered Christian, Druze are considered Muslim etc) but this is not necessary. If yes then when a republic and searching for a texture for their religion's interface they will look for _republic and use that version of the texture instead of the religion's normal one. Will make Hordes lose their super aggressiveness, upon conversion to this religionĭetermines if a religion will try to merge their interface with the republic interface. Does not apply to the "muslim" group, as it can only be enabled by Sword of Islam In vanilla CKII, this only applies to the Christian, Muslim and Israelite religion groups.ĭefines whether characters of this religion are playable. ![]() has_coa_on_barony_only = no: Generate random CoA for all tiers, and ignore completely gfx/flags/.ĭecides if holy orders will fight other religions within the same group, also blocks interfaith marriage within group.ĭefines whether a religion group can have crusades/jihads.has_coa_on_barony_only = yes: Generate random CoA for baronies, but use gfx/flags/ for higher tiers.This line determines whether or not the religion will utilise random graphics for their COAs above barony level: Only used for the display of CoA frames on the map. The color used for the coalitions -per religion group- map mode A religion group must have graphical_culture defined, and one or more religion.Īn example of a religion group definition (with religions) would be:īelow is a list of all parameters that can be set for religion groups. The religion group is defined as a group tag with an alphanumerical ID. pagan_group: unreformed Pagans cannot demand religious conversion.Note that some behaviors are hardcoded based on vanilla religion groups: Sunni and Shiite religions belong to the Muslim group.Catholic and Orthodox religions belong to the Christian group,.Each religion belongs to a religion group, for instance: ![]()
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